Roblox is planning to introduce premium games to its platform, alongside revenue sharing of up to 70% for developers.
Announced at the 10th annual Roblox Developers Conference in San Francisco, CEO and co-founder David Baszucki said developers will keep between 50% to 70% of revenue from their titles when paid with real world currency.
Developers currently receive an estimated 30% cut in revenue from purchases made with in-game currency, as reported by The Verge. Premium titles will launch on PC later this year, and there are plans to expand the feature onto other devices in the future.










Hi there to all, for the reason that I am genuinely keen of reading this website’s post to be updated on a regular basis. It carries pleasant stuff.
Very well presented. Every quote was awesome and thanks for sharing the content. Keep sharing and keep motivating others.
very informative articles or reviews at this time.