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Remedy reports revenue declines in Q2 and H1 as it prepares for Control Resonant launch






Remedy reported revenue declines in the first half and second quarter of 2026 while increasing marketing efforts for Control Resonant.
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GamesAid appoints six new trustees as it raises £82,000 in funding during 2025/26






GamesAid has appointed six new trustees to its board and raised £82,000 for four charities in 2025/26.
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Square Enix Q1 profit soars following Final Fantasy 7 Rebirth launch on Switch 2 and Xbox






Square Enix reported strong first-quarter growth, with profit rising 175.5% to ¥13.2 billion ($82.9 million).
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Which Disney Princess Are You?






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“Oh My God They Skinned Him Alive”: The Internet Is Having A Field Day Over This Costume Up For Auction






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Halloween: The Game denied classification in Australia and New Zealand over drug depiction






IllFonic’s asymmetric horror title Halloween: The Game has been refused classification by the Australian Classifications Board, barring its sale in both Australia and New Zealand.
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Valve confirms Steam hardware buyers’ data exposed in CEVA Logistics cyberattack






Valve has begun notifying European customers who ordered Steam hardware that their personal information may have been exposed following a cyberattack on CEVA Logistics, the company that handles Steam hardware deliveries across the region.
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HandyGames rebrands as THQ Nordic Mobile






HandyGames has rebranded as THQ Nordic Mobile, with the publisher shifting its focus toward bringing premium PC and console titles to mobile platforms.
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Leaked emails reveal Blizzard is Xbox’s top-performing studio for FY26






Blizzard closed Microsoft’s 2026 fiscal year as the best-performing studio within Xbox Game Studios, according to internal emails obtained and verified by Windows Central.
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How Vampire Survivors became Vampire Crawlers: Six lessons from building a game based on another developer’s IP






Andreas Firnigl started his career as a tester on Big Mutha Truckers, way back on Gamecube. He founded Nosebleed Interactive almost 15 years ago as CEO and creative director.